Deck 'MiniRampie_v2.3' |
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Deck : | 'MiniRampie_v2.3', by Eric Baes (created 2015-01-03) |
Format : | Standard ![]() ![]() ![]() ![]() ![]() |
Archetype : | (Abzan) Junk Aggro/Control |
Colors : | ![]() ![]() ![]() |
Plan A : | mini-ramping towards (a moderate amount of) overpowered creatures, with some protection |
Plan B : | lots of spot (and sideboard swarm) removal, plus some disruption |
Strengths : | low mana curve (top = 6 spells in 4 CMC slot); versatile (spot + wipe) removal based non-intrusive sideboard (keeping offensive deck nature) |
Weaknesses : | crowded 3 CMC slot; more relaxed aggro component than previous major deck version (due to the absence of shock lands); moderate (primarily lands) self-damage; limited card draw capability |
Comment : | minor deck update; yet untested; if more creatures desirable, then also include 'Anafenza, the Foremost' ? |
Deck
Number of cards : | 60 |
Mana curve : | 0:24 1:6 2:9 3:15 4:6 |
Mana cost symbols : | ![]() ![]() ![]() ![]() ![]() |
Mana ability sources : | ![]() ![]() ![]() ![]() ![]() ![]() |
Why this card ? | Why this amount ? | Comment ... | ||||||
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24 Lands |
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Lands mana ability sources : ![]() ![]() ![]() ![]() ![]() ![]() |
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Lands untapped mana ability sources : ![]() ![]() ![]() ![]() ![]() ![]() |
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Lands self-damage mana ability sources : ![]() ![]() ![]() ![]() ![]() ![]() |
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4 | E | M | Caves of Koilos | / tempo | / 1st best (despite pain) multi-land | / | ||
4 | E | M | Llanowar Wastes | / tempo | / 1st best (despite pain) multi-land | / | ||
4 | E | M | L | Temple of Malady | / scry | / 2nd best multi-land, also supporting GG | / | |
3 | E | M | L | Temple of Silence | / scry | / 2nd best multi-land | / | |
3 | E | M | Windswept Heath | / tempo | / 3rd best fetch (untapped) multi-land | / risking useless 3rd copy (unless 'Urborg, Tomb of Yawgmoth' on battlefield) | ||
2 | E | M | Forest | / also fetchable | / lands completion (some GG spells) | / | ||
2 | E | M | L | Temple of Plenty | / scry | / 4th best multi-land (i.e. not supporting BB) | / | |
1 | E | M | Plains | / also fetchable | / lands completion (no WW spells) | / | ||
1 | E | M | L | Urborg, Tomb of Yawgmoth | / remove all B lands self-damage | / legendary | / | |
18 Creatures |
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Creatures mana curve : 0:0 1:0 2:9 3:5 4:4 | ||||||||
Creatures mana cost symbols : ![]() ![]() ![]() ![]() ![]() |
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Creatures mana ability sources : ![]() ![]() ![]() ![]() ![]() ![]() |
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4 | E | L | ![]() ![]() |
Fleecemane Lion | / early pressure + late defense | / maximal 2 CMC slot aggression | / | |
4 | E | M | ![]() ![]() |
Sylvan Caryatid | / (safe) mini-ramping tempo | / maximal early ramp probability | / | |
1 | E | M | L | ![]() ![]() |
Seeker of the Way | / 10+ main deck lifegain triggers | / situational | / |
4 | E | M | L | ![]() ![]() ![]() |
Master of the Feast | / ultimate evasive beatdown monster, despite opponent's card advantage | / always useful | / |
1 | E | M | L | ![]() ![]() ![]() |
Courser of Kruphix | / acceleration (+ lifegain) | / sideboard copies for aggro disruption | / |
4 | M | L | ![]() ![]() ![]() ![]() |
Siege Rhino | / direct damage/lifegain + trample | / always useful | / | |
12 Instants and Sorceries |
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Instants and Sorceries mana curve : 0:0 1:6 2:0 3:6 | ||||||||
Instants and Sorceries mana cost symbols : ![]() ![]() ![]() ![]() ![]() |
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Instants and Sorceries mana ability sources : ![]() ![]() ![]() ![]() ![]() ![]() |
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4 | E | M | L | ![]() |
Thoughtseize | / proactive disruption, in addition to other reactive removal | / maximizing overall 1-drop probability, despite life loss | / |
2 | M | L | ![]() |
Gods Willing | / cheap protection (+ situational evasion) | / inferior to creatures and offensive removal | / | |
3 | E | M | L | ![]() ![]() ![]() |
Abzan Charm | / versatile instant, including card draw | / practically always useful | / |
3 | E | M | L | ![]() ![]() ![]() |
Hero's Downfall | / versus primarily planeswalkers | / practically always useful | / |
6 Other Spells |
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Other Spells mana curve : 0:0 1:0 2:0 3:4 4:2 | ||||||||
Other Spells mana cost symbols : ![]() ![]() ![]() ![]() ![]() |
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Other Spells mana ability sources : ![]() ![]() ![]() ![]() ![]() ![]() |
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4 | E | M | L | ![]() ![]() |
Banishing Light | / generic exile capability | / always useful, despite sorcery speed | / |
2 | M | L | ![]() ![]() ![]() |
Sorin, Solemn Visitor | / primarily lifegain boost | / very-nice-to-have | / |
Sideboard
Number of cards : | 15 |
Why this card ? | Why this amount ? | Comment ... | ||||||
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4 Creatures |
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1 | M | L | ![]() ![]() |
Mistcutter Hydra | / versus U(/x) control | / limited tempo efficiency | / | |
3 | E | M | L | ![]() ![]() ![]() |
Courser of Kruphix | / acceleration (+ lifegain) | / sideboard copies for aggro disruption | / |
11 Instants or Sorceries |
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1 | M | L | ![]() |
Gods Willing | / cheap protection (+ situational evasion) | / inferior to creatures and offensive removal | / | |
3 | E | M | L | ![]() ![]() |
Bile Blight | / cheap x-for-1 instant speed removal | / more limited board wipe probability than 'Drown in Sorrow' | / |
1 | E | M | L | ![]() ![]() |
Unravel the Ęther | / primarily hard enchantment removal | / situational exile-ish removal | / |
4 | E | M | L | ![]() ![]() ![]() |
Drown in Sorrow | / x-for-1 versus small (100% opponent's) creatures | / maximal board wipe probability | / |
1 | E | M | L | ![]() ![]() ![]() |
Abzan Charm | / versatile instant, including card draw | / practically always useful | / |
1 | E | M | L | ![]() ![]() ![]() |
Hero's Downfall | / versus primarily planeswalkers | / practically always useful | / |
Note: Unused Cards
Why ? | ||
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Lands |
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Sandsteppe Citadel | / missing scry | |
Creatures |
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Bloodsoaked Champion | / too weak/slow, even against control matchups |
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Elvish Mystic | / too low turn-2 3-drop probability |
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Selfless Cathar | / too weak effect, because not many affected creatures |
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Aegis of the Gods | / too narrow |
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Chief of the Edge | / missing synergy |
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Master of Pearls | / too slow/vulnerable/costly as morph creature, compared to e.g. 'Inspired Charge' |
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Phyrexian Revoker | / preference for minimal amount of creatures in sideboard |
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Rakshasa Deathdealer | / potentially too much mana sink self-damage (no evasion)' |
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Anafenza, the Foremost | / not powerful enough |
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Athreos, God of Passage | / too situational (in case of either opponent at high life total, or either other creature removal ways |
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Boon Satyr | / relatively weak toughness and presumably too high flash/reactive bestow cost |
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Brimaz, King of Oreskos | / relatively underpowered attacker without evasion, despite excellent vigilance |
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Herald of Torment | / already lands self-damage, plus relatively high bestow cost compared to extra damage |
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Hushwing Gryff | / too narrow; also too weak |
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Reclamation Sage | / preference for minimal amount of creatures in sideboard |
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Polukranos, World Eater | / no evasion |
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Reaper of the Wilds | / no evasion |
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Hooting Mandrills | / too slow |
Instants and Sorceries |
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Dark Betrayal | / too narrow |
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Despise | / inferior to 'Thoughtseize' |
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Gather Courage | / too weak/defensive (negative 2-for-1 risk) |
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Glimpse the Sun God | / relatively hard to use in aggro/tempo setting |
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Ulcerate | / too much self-damage |
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Windstorm | / too situational, and potentially too expensive; partly replaced by 'Bile Blight' |
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Back to Nature | / kills own monsters |
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Feat of Resistance | / 'Gods Willing' should suffice |
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Glare of Heresy | / slightly inferior removal (for an already supplementary removal oriented sideboard) |
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Kin-Tree Invocation | / creates (statistically) average creature without abilities |
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Life's Legacy | / can't be used reactively, hence tempo loss |
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Return to the Ranks | / slightly too situational |
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Savage Punch | / slightly too situational, hence preference for hard removal |
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Titanic Growth | / less versatile than e.g. 'Abzan Charm' |
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Reap What Is Sown | / too weak per creature |
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Inspired Charge | / not enough return on investment, due to low number of creatures |
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Silence the Believers | / more expensive than 'Banishing Light' |
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Utter End | / more expensive than 'Banishing Light' |
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End Hostilities | / self disadvantage |
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Hunter's Prowess | / relatively expensive; disrupting the low-CMC reactive removal/control deck aspect |
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Become Immense | / too situational; in principle worse than 'Titanic Growth' |
Other Spells |
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Oppressive Rays | / only useful during early/mid game |
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Suspension Field | / too situational exile capability |
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Abzan Ascendancy | / too weak against against heavy/wipe removal |
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Bow of Nylea | / relatively slow |
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Spear of Heliod | / too weak/reactive/expensive |
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Whip of Erebos | / too expensive; preference for 'Sorin, Solemn Visitor' |
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Nissa, Worldwaker | / slower than 'Siege Rhino' |
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Spectra Ward | / too expensive; no guarantee against mass or untargeted blowouts |